Matt Nelson
Matt Nelson
Prop Artist
Enniskillen, United Kingdom

About

Prop artist with several year’s experience working in an indie game development environment and skilled in a range of industry standard tools and workflows. I am a highly driven individual who loves video games and the fantastic worlds in them.

Resume PDF

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Skills

Game artLightingLow-poly ModelingHigh-poly ModelingPhotogrammetryPBR TexturingUnwrappingSubstanceEnvironment ModelingPost Processing

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
SpeedTree
SpeedTree
Marmoset Toolbag
Marmoset Toolbag
World Machine
World Machine
Photoscan
Photoscan
World Creator
World Creator
Megascans
Megascans
Mixer
Mixer
Unity
Unity

Experience

  • 3D Artist at Spase
    April 2021 - Present

    - Develop realistic, AR ready models for online retailers.

    - Worked to deadlines and implement changes based on customer feedback.

  • 3D Artist at Skyblivion
    January 2020 - Present

    3D Artist working on the Elder Scrolls community project Skyblivion, a

    remake of TES: Oblivion in the Skyrim engine. I have been responsible

    for helping with remaking 3D Assets for the open world

  • 3D Artist at Mountain Wheel Games
    May 2015 - November 2020

    Remote 3D Artist and world builder working on the upcoming survival game stone rage launching on Steam summer 2020. My role has included the development of many of the props for the game and the landscape for the open world along with its master material.