Matt Nelson
Matt Nelson
3D Environment Artist
Enniskillen, United Kingdom

About

I am Matt, an environment artist with several years experience working in an indie game development environment and skilled in a range of industry standard tools and workflows. I am a highly driven individual who loves video games and the fantastic worlds in them.

Resume PDF

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Skills

Game artLightingLow-poly ModelingHigh-poly ModelingPhotogrammetryPBR TexturingUnwrappingSubstanceEnvironment ModelingPost Processing

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance Designer
Substance Designer
Substance Painter
Substance Painter
SpeedTree
SpeedTree
Marmoset Toolbag
Marmoset Toolbag
World Machine
World Machine
Photoscan
Photoscan
World Creator
World Creator
Megascans
Megascans
Mixer
Mixer
Unity
Unity

Experience

  • 3D Artist at Mountain Wheel Games
    May 2015 - Present

    Remote 3D Artist and world builder working on the upcoming survival game stone rage launching on Steam summer 2020. My role has included the development of many of the props for the game and the landscape for the open world along with its master material.