Prop artist with several year’s experience working in an indie game development environment and skilled in a range of industry standard tools and workflows. I am a highly driven individual who loves video games and the fantastic worlds in them.
3D Artist working on the Elder Scrolls community project Skyblivion, a
remake of TES: Oblivion in the Skyrim engine. I have been responsible
for helping with remaking 3D Assets for the open world
- Develop realistic, AR ready models for online retailers.
- Worked to deadlines and implement changes based on customer feedback.
Remote 3D Artist and world builder working on the upcoming survival game stone rage launching on Steam summer 2020. My role has included the development of many of the props for the game and the landscape for the open world along with its master material.